Devlog

Contract Fixes

Bug Fixes

  • Project modules no longer get stuck at 100%: A coding-event mini-puzzle could leave a feature module at 100% progress without transitioning it to the testing column, making the entire contract un-deliverable. Reported on the Steam beta. The boost now drives the full completion path immediately, and a defensive check on every development tick rescues any module that hit this state in an existing save file.
  • Drag-to-prioritise on project cards is now reliably clickable: The pickup zone was a narrow 60 px sliver on the left edge of each card, with no visual cue that the cards could be dragged at all. The whole left ~75% of the card now accepts the drag, and a six-dot drag handle on the left communicates the gesture clearly.